package com.yangj.model;
public class AccompanyingPlayDetail {
	private int detail_id;
    private String top_img;
    private int state;
    private int serve_count;
    private String order_receiving_time ;
    private String can_yield;
    private String  can_dan ;
    private String game_feature;
    private AccompanyingPlay accompanying_play;
    
	public AccompanyingPlayDetail() {
		super();
	}

	public AccompanyingPlayDetail(int detail_id, String top_img, int state, int serve_count,
			String order_receiving_time, String can_yield, String can_dan, String game_feature,
			AccompanyingPlay accompanying_play) {
		super();
		this.detail_id = detail_id;
		this.top_img = top_img;
		this.state = state;
		this.serve_count = serve_count;
		this.order_receiving_time = order_receiving_time;
		this.can_yield = can_yield;
		this.can_dan = can_dan;
		this.game_feature = game_feature;
		this.accompanying_play = accompanying_play;
	}

	public int getDetail_id() {
		return detail_id;
	}

	public void setDetail_id(int detail_id) {
		this.detail_id = detail_id;
	}

	public String getTop_img() {
		return top_img;
	}


	public void setTop_img(String top_img) {
		this.top_img = top_img;
	}


	public int getState() {
		return state;
	}

	public void setState(int state) {
		this.state = state;
	}

	public int getServe_count() {
		return serve_count;
	}

	public void setServe_count(int serve_count) {
		this.serve_count = serve_count;
	}

	public String getOrder_receiving_time() {
		return order_receiving_time;
	}

	public void setOrder_receiving_time(String order_receiving_time) {
		this.order_receiving_time = order_receiving_time;
	}

	public String getCan_yield() {
		return can_yield;
	}

	public void setCan_yield(String can_yield) {
		this.can_yield = can_yield;
	}


	public String getCan_dan() {
		return can_dan;
	}

	public void setCan_dan(String can_dan) {
		this.can_dan = can_dan;
	}

	public String getGame_feature() {
		return game_feature;
	}

	public void setGame_feature(String game_feature) {
		this.game_feature = game_feature;
	}

	public AccompanyingPlay getAccompanying_play() {
		return accompanying_play;
	}


	public void setAccompanying_play(AccompanyingPlay accompanying_play) {
		this.accompanying_play = accompanying_play;
	}

	@Override
	public int hashCode() {
		final int prime = 31;
		int result = 1;
		result = prime * result + detail_id;
		return result;
	}
	
	@Override
	public boolean equals(Object obj) {
		if (this == obj)
			return true;
		if (obj == null)
			return false;
		if (getClass() != obj.getClass())
			return false;
		AccompanyingPlayDetail other = (AccompanyingPlayDetail) obj;
		if (detail_id != other.detail_id)
			return false;
		return true;
	}

	@Override
	public String toString() {
		return "AccompanyingPlayDetail [detail_id=" + detail_id + ", top_img=" + top_img + ", state=" + state
				+ ", serve_count=" + serve_count + ", order_receiving_time=" + order_receiving_time + ", can_yield="
				+ can_yield + ", can_dan=" + can_dan + ", game_feature=" + game_feature + ", accompanying_play="
				+ accompanying_play + "]";
	} 
}
